Our Work

WhiteMoon Dreams is dedicated to making fun, innovative games that push the boundaries of current tech. We’ve had lots of fun developing and publishing our own titles, as well as collaborating on many really cool projects. Here’s some of what we’ve done.

Behemoth VR

We partnered with our friends at Skydance Interactive once again, offering co-dev support for their latest VR title: Behemoth.

We had the pleasure of contributing in multiple areas, most notably: Lighting direction, performance optimization, UI feature implementation and Unreal workflow and pipeline optimization.

More: https://www.behemothvr.co

The Walking Dead: Saints and Sinners Retribution

We had the honor of teaming up with our friends at Skydance Interactive offering co-development support on TWD: Saints and Sinners Retribution. 

Our main contributions include: Providing optimization support and assistance with the passing of all submission certifications, as well as post-launch patch work and clean up.

Sony Spacial Reality Display

In collaboration with Sony Innovation Group, WhiteMoon Dreams has created several game-changing 3D experiences.

Our partnership with Sony has allowed us to explore this amazing tech and work with Unreal Engine, PS5 plug-in and the SRD’s native camera to create a new dimensions and creative processes for game development. 

This project has included evaluation tools for developers, console ports and experiences built to entertain and delight.

More: https://pro.sony/ue_US/products/professional-displays/srd-white-moo

Kena: Bridge of Spirits

WhiteMoon Dreams had the pleasure of assisting our friends at Ember Labs with QA, engineering support and optimization on Kena: Bridge of Spirits on PS4 and PS5.

Returnal

Assisted Housemarque and Sony in production management, feature development and performance optimization for this unique roguelite.

Destruction AllStars

WhiteMoon Dreams worked with Lucid Games and Sony to optimize client and server performance of PS5 exclusive “Destruction AllStars” in anticipation of it’s PS+ launch and beyond.

SackBoy: A Big Adventure

We had the pleasure of working with Sumo Digital and Sony on performance optimization for this PS5 launch title.

The Walking Dead: Saints and Sinners PSVR

Assisted Skydance with building major functionality in the core game and built the game for PSVR, helping lay the groundwork for bigger efforts in this space.

Concrete Genie

Helped Pixelopus and Sony get the PSVR aspect of the game off the ground and shipped, helped with general optimization and construction of decal-based monster system that makes this game so magical!

Super Life of Pixel

Our first official publishing project. Join Pixel as he quests through gaming history, teleporting across the most iconic video game systems of generations past. He’ll have to jump, dodge and play smart if he wants to survive all the traps, puzzles and enemies waiting to take him down at every turn.

Vessels of Rath (Unreleased)

Also known as “Project V”, was an internally developed Action RPG and was the first software to showcase our Orbital platform technology.

PlayStation VR Demo Disc Series

We had the pleasure of helping our partners at Sony put together the PSVR Demo Disc series – which allowed developers and players to connect with each other through playable demos. It was nice to hear the words “demo disc” again, and even sweeter to help propel the PSVR community forward however we could.

StarBlood Arena:

We had the pleasure of working with our partners at Sony to bring this project to life for PSVR and introduce the world to the magic of frantic but comfortable zero gravity combat in virtual reality. Test your mettle in furious arena combat as you move, evade, and attack in any direction against pilots from every corner of the galaxy. Fight for glory, credits, and your life as the StarBlood Network broadcasts every lawless match for the universe to see!

WARMACHINE: Tactics

Turn-based tactical combat set in the award-winning world of the Iron Kingdoms. Command your custom squad of steam-powered robots and elite warriors in raging battles dominated by magic and mechanika. Battle in online multiplayer and play the epic 21-mission single player campaign!

Come Work With Us!

WhiteMoon Dreams is looking for talented, passionate, good natured people to work with. We celebrate all walks of life and personality types. It’s important to us that everyone feels welcome and that our studio represents the wide, diverse world we live in – which includes you! We’re located in beautiful South Pasadena, CA., just a few minutes from Downtown Los Angeles.